Joymaker is an indie horror game set in a toy factory. Play as a mysterious figure with strange tasks scrawled in his journal, and unravel the secrets of this terrible place and the mind of a man who has lost everything.
Joymaker released on Steam in 2025. It was an incredible honor to lead a talented indie team of 5 over the course of 2 years, and I am proud to say Joymaker is one of my greatest achievements.
Quick Takeaways
Unity 3D
Programmed multiple player controllers for different gameplay modes
Programmed complex monster behavior with several modes
Implemented and managed asynchronous code
Created advertisements and trailers
Implemented animations and cutscenes
3D modeling and texturing
Pitched idea to team members
Organized schedule and tasks
Full Steam Release
Finished game from pitch to shipped product
Joymaker Announcement Trailer #1 is the first game trailer I made. The game is on Steam where you can see trailers, screenshots, and more.
Play the game on Steam now!
My work on Joymaker includes:
Leadership of a small indie team and game design / story writing
3D modeling, animation, and level design
Programming with C# and Unity API and asset implementation