Joymaker is an indie horror game set in a toy factory. Play as a mysterious figure with strange tasks scrawled in his journal, and unravel the secrets of this terrible place and the mind of a man who has lost everything.

Joymaker released on Steam in 2025. It was an incredible honor to lead a talented indie team of 5 over the course of 2 years, and I am proud to say Joymaker is one of my greatest achievements.

Quick Takeaways

  • Unity 3D

  • Programmed multiple player controllers for different gameplay modes

  • Programmed complex monster behavior with several modes

  • Implemented and managed asynchronous code

  • Created advertisements and trailers

  • Implemented animations and cutscenes

  • 3D modeling and texturing

  • Pitched idea to team members

  • Organized schedule and tasks

  • Full Steam Release

  • Finished game from pitch to shipped product

Joymaker Announcement Trailer #1 is the first game trailer I made. The game is on Steam where you can see trailers, screenshots, and more.

Play the game on Steam now!

My work on Joymaker includes:

Leadership of a small indie team and game design / story writing

3D modeling, animation, and level design

Programming with C# and Unity API and asset implementation